- Championship Manager 99 00 Full Game Download
- Championship Manager 99/00 Torrent
- Championship Manager 99/00
Picture the scene - a crowd of lads in the pub, beers in hand, loudly discussing Saturday's full-time football scores. One of them bemoans the recent misfortunes of his lifelong supported team.
During his scathing analysis he mentions how it's really not any of the player's fault, but it's all down to the manager. He should be asking the board for more money for players. He should be playing such and such on the wing, not in the centre. He should be sacked. Chances are that the next week, the team wins, and all of a sudden said manager is absolutely terrific, the best the team has ever had!
Sound familiar? It's always easy to shout from afar, but would you do a better job?
Unless you are tied into the game from an early age, the odds of you finding out for real are pretty minimal. I present to you Championship Manager 99/00 edition. This is your chance to see just how good your managerial skills would be in the real world. Team Selection After a painless installation, the first thing you need to do is give your manager a name, and choose the team you are either going to make, or break! This is your first taste of just how massive the database is in CM99/00. You can choose any team from Arsenal in the English premier league, through to Yeovil in the Conference.
It doesn't stop there either. You can also choose to be in virtually any league you can think of. Fancy taking control of the mighty Juventus of Italy? How about taking control of Tampa Bay in the American MLS?
Of course for the latter, you'd need to explain that it's football, not soccer. Once this is done, the program will then set up the new season ahead. Depending on your processor power, this may take a fair while to process. Those of you thinking that any sort of delay is quite unacceptable, think again. CM99/00 runs 16 concurrent leagues, with about 40,000 players encompassed within. Not only this, but there is each player's own attributes, team histories, top scorer tables, league tables, cup competitions, the transfer market, international tournaments, and for each club there is a reserve team complete with all its own relevant attributes.
That is an obscene amount of data! So you can forgive it for taking a couple of minutes to set itself up each season now, can't you? Once you have selected your team, it's time to check out what low-lifes you have just taken charge of. The squad select screen shows you every member of your team and their preferred position to play in.
It will also show you whether the player is injured, unhappy, on loan, out of contract and other attributes. Get used to this screen and how it works, you'll be seeing it a whole lot during your reign. Ain't No Picasso If you are expecting lavish graphics and FIFA 2000 graphical style game coverage, you are going to be very disappointed.
Similarly, if you are expecting a ripping soundtrack and groovy in-game effects, you will not find them here. Graphics wise, everything is text and menu driven. The menus themselves are extremely easy to get to grips with and navigate. For each different page, you also get a good quality background photograph of various footballing heroes. With CM3 99/00 edition you can play either in a window or full screen. This is an absolute necessity, as there are times where you want to let the program deal with its data crunching, and go do something else in the meantime!
So how does a simple text driven game work over something more appealing to the eye? It is down to the quality of simulation. Sure thing, it would be an excellent idea to have a game where you can play each match in FIFA2000 style, and also do the management bit. Where this idea would fall foul though is in exploitable gameplay flaws, not to mention someone just becoming too good for even the most adept of computer controlled teams. The way CM99/00 works is perfect. It means you simply cannot guarantee your success, it has to be earned. I Want 200% Guys The way I see it, you will be one of two breeds of manager.
Either A) you will dip straight into the transfer market and bleed the board dry, or like me B) go with the players you have got and see how it goes. This is where the game takes control of you, and will not let go.
You see a player, he's not a happy chappy, the temptation is to just simply ignore this. Sometimes this works, and said player will begin to warm to your leadership, but other times he will just stick in a request for a transfer. This is where you have to start making tough decisions.
Do you increase his wages if indeed that is his problem, or do you just shove him on the transfer list, and let him rot in the reserves. It's all down to you. Okay, you have selected your starting 11, with 5 substitutes, and you are ready for your first game in charge. Unless you scrutinise each player's statistics before hand, you won't really know what type of display they are going to show. My advice is to select the team based entirely on each player being in their preferred position. You can worry about fine-tuning for the next match. You will usually find that the first match weeds out the whiners straight away, with maybe one player who is used to first team action not even on the subs bench.
It is the chance you have got to take. You have the flip side to this - maybe you select someone who wasn't even given a chance by the previous manager, and for you he shines like a new penny. A Game of Two Halves Kick off! The current game is shown to you via a simple possession bar, score, scorers and time left. You can 'view' the game in real-time, or you can choose an accelerated mode. Even on the fastest option, each game takes around 2 minutes to complete. Commentary comes to you in text form, and is surprisingly entertaining to keep track of.
Championship Manager 99 00 Full Game Download
Crowd noise also runs alongside the commentary, cheering gleefully if a team scores, and a big collective gasp of disbelief at a near miss. This works well too, but it soon gets annoying, and you'll be switching to the accelerated match option before long. Prior to kick off, during the match, and at half-time you can change what formation the team is playing in, and whether this formation is to be attacking or defensive style. You can also make substitutions at any time. Players are assessed on their performance from 1 to 10. If all your players are performing above 5 then you don't really need to make any changes.
Below 5 and it might be worth chucking on a fresh pair of legs. If any players get yellow carded, and you can see they are still getting involved in scrapes, you are best advised to sub them too. If a player gets injured, you are automatically taken to the game squad list to name a replacement. Depending on your team, and more than likely your luck, you will find injuries and suspensions to be common place. If your team is particularly prone to this, you are going to need a much bigger squad to accommodate such absentees. Safari magazine gujarati pdf 2015.
So did you lose your first match 6:0? Maybe you won it 1:0, but possession was always in the opposing team's favour. Either way, you have got to look at the problem areas in the side, and act upon them. If you won it 4:0, don't think this guarantees you success either, you just probably played a team with more problems than your own! New Features CM99/00 sports some brand new features over the original CM3 release.
One of the most interesting, and certainly the most evil, is the ability to fine players. That player who has had umpteen wage rises is still not happy?
Hell, fine him! You have far more interaction with the board of directors too, rather than them telling you how dissatisfied they are all the time. You can insist they increase the wage structure of the club to avoid player discontent, or recommend ground improvements to accommodate more crowd volumes. One of the really neat new features though is the ability to assign scouts to individual players, or to an entire team. These scouts will give you regular feedback as to who's hot and who's not. They can also be used to search the youth circuits for young talent. Conclusion Let's get this straight.
This is a true football simulation for true football fans. If you are expecting to take hold of Kidderminster and within 5 seasons reach the top flight, with no opposition on the way, then you are in for a surprise. You have got to work for success. It sounds totally stupid, but you need to build a kind of relationship with your players. By this I mean, you have to know them inside out.
Who's temperamental? Who's reliable? You also have to have a keen eye for the transfer market, picking out bargains, or maybe getting that extra £20,000 out of a sale of one of your players. The sheer complexity and accuracy of the database is very impressive, and you will be hard pushed to find many holes in it. Believe me, I've tried. The game can be a little on the slow side in-between games while it crunches the data from other games, but this is only a minor niggle. I have the game windowed at the moment.
Stevenage Boro have just notched up their first away win of the season! Please excuse me now, I need to talk to the board about ground improvements. People who downloaded Championship Manager: Season 99/00 have also downloaded:, ©2018 San Pedro Software Inc. Contact:, done in 0.002 seconds.
Game or Patch Questions? Visit MAIN N E T W O R K Championship Manager 99/00 System Language Protection CD Cover: PC::: - Index. Official Vader Software File Archive 9 KB Play Instructions:.
Install the game - Full Installation. Extract the CMCRK372.EXE Patch from the archive to the game directory. Execute the Patch to remove the CD-Check. Play the Game! Placebo & Demon File Archive 10 KB Play Instructions:. Install the game - Full Installation.
Extract the PBOCM3.EXE Patch from the archive to the game directory. Execute the Patch to remove the CD-Check. Play the Game! GRODAN BOLL File Archive 2.0 MB Update Instructions:.
Install the game - Full Installation. Extract the File Archive to the game directory, overwriting existing files. Execute/Double-Click the CM2000.REG file to update the windows registry. Execute CM9900.EXE to play the Game!
The morning sun stings my eyes as I crawl out of the corrugated iron bunker I’d constructed for myself in my back yard. A quick scan of the panorama reveals that, yes: I am still alive; and no: the Millennium Bug did not trigger the chain of cataclysmic nuclear explosions that I’d anticipated. It’s 1 January 2000, and, thankfully, the world has not ended. Everything will carry on as normal. My thoughts immediately turn to how I’m going to get rid of the 10,952 cans of baked beans I’d stowed away for sustenance in the post-apocalyptic reality.
Will someone hurry up and invent eBay, already! Anyway, time to take off my tin hat, brush the dirt from my matchday suit, and get back to work. The new millennium brings no respite and, as this month contains 10 games across four different competitions, I’ll be breaking it up into a two-parter.
First up, a trip to. The Black Cats play with a pretty straight forward 4-4-2, so I see no need to alter my shape. Ludovic Giuly makes a welcome return to the line-up. Everything goes to plan in the first half and we go in at the break with a 1-0 lead, thanks to a Phillipe Christanval header from a corner. And three minutes into the second period, Stefan Schwarz is dismissed for a second booking — happy days! But another former player, Steve Bould, isn’t picked up at a corner, and the veteran defender pulls the home side level.
Is having a shocker, so I take him off for Dwight Yorke and switch to a Marcelo Bielsa-style 3-3-1-3 to try and snatch a winner. But with 20 minutes to play, Jaap Stam is given his marching orders for picking up his second booking of the game. The Dutchman’s disciplinary record is becoming an issue and it’s cost us here. Full-time: 1-1.
I fine Stam a week’s wages for his indiscipline and he accepts his punishment. I’ve been in the market for a new striker for some time now, but with just £10 million in the bank, I haven’t been able to secure the calibre of forward who could be considered an upgrade on what I’ve already got. One player I have been monitoring — and have even had bids rejected for — is AS Monaco’s David Trezeguet. The 20-year-old Frenchman has scored nine goals in 15 games for the Ligue 1 club, and Internazionale have just snapped him up for £13.25 million.
On the plus side, though, Inter striker Christian Vieri was already unhappy at the club, and the addition of Trezeguet will only knock him further down the pecking order, so maybe a summer bid of the Italian will be worthwhile. There is another Nerazzurri striker I’d love to sign, but I’d probably need to quadruple my budget to even get Inter talking; Ronaldo has scored 21 goals in 15 games and has an average rating of 8.87 — there was a reason why they called him 'Il Fenomeno'. We’re off to Stamford Bridge next to take on. We played the Blues just before Christmas and they held us to a 1-1 draw at Old Trafford. Giggs and Giuly are not fit to start this one. Gianfranco Zola scores after 18 minutes, but I can’t stay mad at that guy for long; I just want to ruffle his hair and send the little scamp on his way — you can’t not love Zola. In the second half, I take Scholes off for Giuly; the England midfielder has been poor again.
Zlatan Ibrahimovic (he’s a Swedish hero.) scores to bring us level with 25 minutes remaining. Giuly is causing the Chelsea defence all kinds of problems, but Ed de Gooey is on hand to deny the diminutive Frenchman on several occassions. It’s not long before we’re ahead, though, as Yorke nets his 100th career goal. With 10 minutes to go I’m just about to bring on and switch to a defensive shape to protect our slender lead, only for that lead to be wiped out by Dennis Wise. Just as was the case at Old Trafford, the game seems destined for a draw. But Yorke proves himself to be no lover of round numbers, as he scores career goal number 101 in stoppage time.
Manual nevera teka nf 340 c. Full-time: 3-2. It may only be January, but Roy Keane has already accumulated 10 yellow cards so far this season, earning the Irishman a one-game Premier League ban.
In what I can only assume is a petulant act of revenge, Chelsea have gone and had a bid of £14.5 million accepted for another of my short-listed strikers, Henrik Larsson. Even though I know the cheque will bounce, I match their offer just to prevent Chelsea for signing him.
But I do manage to secure the signing of another striker, although he won’t be coming until the end of the season when his Real Madrid contract expires. And it will probably be a few years before we see the best of him. Domestic action is put on hold now, as we fly to Brazil for the inaugural World Club Championship. It’s a two-group, eight-team competition in which the two group winners contest the final.
In our group we’ve got Santos, Vasco de Gama and Raja Casablanca. And it’s Pele’s (and Robinho’s) old club Santos up first at the Maracana. There’s no information available about their tactical approach, so I’m going into this one blind. I decide to revisit the Bielsa-esque 3-3-1-3 formation for no reason whatsoever and drop Scholes for his poor form. Christanval rattles the post as the first half draws to a close with no goals scored. Ibrahimovic gets his 10th goal of the season in the second half, but I can hardly contain my rage when Stam gets himself sent off again (AGAIN!) shortly afterwards.
With 10 minutes to go, Eduardo hits the bar for the Brazilians but we hang on. Full-time: 1-0. Back in home in England, the FA Cup fifth round draw has been made and we’ll play Arsenal at home on the 29th of this month. Our second WCC group game is against Vasco. We managed to beat them in extra-time in November’s one-off Intercontinental Cup match in Japan.
Championship Manager 99/00 Torrent
Guilleme scored after 20 seconds in that one so we’ll have to keep an eye on him here. Ole Gunnar Solskjaer and Ibrahimovic put us 2-0 up and the break, and the Swede almost makes it three after the restart, only to be denied by the crossbar. A Viola free-kick pulls one back for Vasco, but it’s not enough for the Rio de Janeiro side.
A draw in the final game will put us in the final. Full-time: 2-1. I go with the same tactics and line-up for the final group game against Raja Casablanca, although I hope to be able to bring a couple of key players off early to get a rest.
The Championship Manager series is firmly rooted in spreadsheet presentation of players and offers a text-only description of the match. Doesn’t sound too impressive, does it? Despite that stark representation of the series structure, Championship Manager remains the ultimate in simulating pure sports management. It offers a superior career mode treatment of players and succeeds in it’s blending of players, matches and management. Championship Manager 99/00 builds on previous success.
The strength of the series is in realistic player management, and improvements give it more depth. Managers now have the oft requested ability to request specific improvements from their board of directors (improving the stadium or increasing the amount you can spend on players.) Adding this removes the frustration from past editions, where the board appeared a nebulous being that existed solely to thwart your plans. Player gripes found in newspaper headlines are likewise found in Championship Manager 99/00. Players respond in very realistic fashion, enhancing the ‘feel’ of the game.
They hop from squad to squad for personal reasons, they might refuse to come to a squad unless promised a starting position, join a squad because they want to play for that manager, or any number of other occurrences not seen in past editions. The availability of information has also been upgraded here. Whether you’re scouting specific players or dealing with the training of your own players, a wealth of detailed data is available. Math simulation continues to be text-only, which probably won’t attract any new players to this series. Some renovation was added here as well, truth be told. One complaint about Championship Manager 3 concerned cryptic match descriptions, and how difficult it was to decipher which player(s) were having an impact on play. Descriptions now feature both significantly more depth, and more specific mention of players.
Championship Manager 99/00
It is much easier to appreciate who did what during a match. System Requirements: Pentium 90 MHz, 16 MB RAM, Win95.